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For whom?

Elderly: no longer able to get around and want to see childhood places, participate in a family event, take a trip that has become physically impossible today - a walk by the sea, in the forest, by the lake, in the mountain - find a soothing atmosphere.

Young hospitalized: entertaining them by offering the opportunity to put themselves in the shoes of one of their heroes, live with dinosaurs, be a fireman, drive a racing car ...

Disabled: following an accident, illness or by birth. Give handicapped people the opportunity to live or relive an inaccessible experience until now by using this new technology.

Psychiatry: To appease depressive people by offering them virtual journeys bringing messages and a taste for a better living.

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