Elderly: no longer able to get around and want to see childhood places, participate in a family event, take a trip that has become physically impossible today - a walk by the sea, in the forest, by the lake, in the mountain - find a soothing atmosphere.
Young hospitalized: entertaining them by offering the opportunity to put themselves in the shoes of one of their heroes, live with dinosaurs, be a fireman, drive a racing car ...
Disabled: following an accident, illness or by birth. Give handicapped people the opportunity to live or relive an inaccessible experience until now by using this new technology.
Psychiatry: To appease depressive people by offering them virtual journeys bringing messages and a taste for a better living.